Group Projects

Thalassa - 2024

Worked in a team of 5 as a Programmer, for the UCA Opportunity Week Jam

The jam ran from the 29th January to the 2nd February.

In the ruins of an old cruise ship, you must find your way to the surface! Solve puzzles and escape before your oxygen timer runs out! 

We won best overall game.

Theme: Rise

Project Length: 5 days

Software I Used: Unity, C# and Github

My Role: Programmer 

I was responsible for coding the game and setting up animations in engine. 

Team Size: 5

Link: https://cat-austin-hawkins.itch.io/not-so-shrimple 

Not So Shrimple - 2023

Worked in a team of 3 as a Programmer, for the Global Game Jam. 

The jam ran from the 30th of January to the 5th of February.

Deep in the Illinois Caverns, an Amphipod is searching for their most prized possession - a delicious Fig! Help them leave their roots and reach the top! 

Theme: Roots

Project Length: 5 days

Software I Used: Unity, C# and Github

My Role: Programmer and Designer

I was responsible for coding the game and setting up animations in the engine. 

Team Size: 3

Link: https://cat-austin-hawkins.itch.io/not-so-shrimple 

Vixen Valley - 2023

You are a fox. Restore order and recollect your tails to shape the world around you, stance switch and manipulate elements to build an idyllic world. Vixen Valley is a 3D Isometric Puzzle Platformer, solve the puzzles by using the correct elements and configure the world around you.

The player has four elements - Animal, Plant, Water, and Fire. 


Task: Produce a low-poly vertical slice of a casual mobile game

Project Length: 12 weeks

Software I Used: Unity, Maya

My Role: Programmer

I was responsible for coding the game, setting up animations and textures in engine. I designed the tutorial level.

Team Size: 6