Hi! I'm Chloe, a Technical Designer.
I'm a third-year BSC Games Technology student.
I am studying Unity, C#, Unreal Engine, C++, Blueprints, and Game Theory.
I am passionate about game design, and have been creating games since 2019!
Nowadays, I focus on developing games using Unity and C# - but in the past, I have used programs such as Bitsy, Ren'py, RPG Maker, and Twine.
In my free time, I love to design games and participate in game jams on itch.io. I am currently focusing on learning game design.
Showreel
Critter Café is an educational café simulator game for PC! Cook 15+ different types of meals and make smoothies for a wide range of wild customers!
Undergraduate Third-Year Solo Project
In the ruins of an old cruise ship, you must find your way to the surface! Solve puzzles and escape before your oxygen timer runs out!
Group Game Jam
Hedgehog Home is a educational virtual pet game, about looking after a European Hedgehog!
Personal Solo Project
Software
Unity, using C#
Unreal Engine, using Blueprints
Godot, using GDScript
Basic Knowledge of C++
Basic 3D Modelling in Autodesk Maya
Game Design
Documentation
UI Design
Prototyping
Technical Design
Tools
Trello
Notion
Microsoft Teams
Figma
Interests
I am very passionate about nature, our planet and animals, and try to reflect these in the games I make. I believe that games have the ability to educate players about important topics, such as wildlife conservation.
I am currently a volunteer for Cats Protection, as a website editor.
I am currently playing:
League of Legends
Baldurs Gate III
Stardew Valley
Animal Jam
Minecraft